May 2024 to August 2024
Kessler Foundation, New York, USA | C#, Unity, Rest API, SQL
Software Development Engineer Intern
- Created and modified 15 therapeutic VR scenes using C# in Unity Editor, enabling 120 patients to perform tasks that target spatial neglect rehabilitation through standard VR controllers and motion tracking.
- Integrated real-time monitoring and data collection of head movements and eye gaze, providing critical insights into patient attention and engagement, and allowing for personalized therapy adjustments, resulting in a 35% improvement in patient engagement scores.
- Utilized Unity's Plastic SCM, to efficiently manage over 20 project files, ensuring smooth collaboration and integration of updates from 5 different team members, which increased team productivity by 20%.